• Career Technology Programs

    Digital Media Technology Honors - Curriculum Framework

    This program offers a sequence of courses that provides coherent and rigorous content aligned with challenging academic standards and relevant technical knowledge and skills needed to prepare for further education and careers in technical digital media positions in the Information Technology career cluster; provides technical skill proficiency, and includes competency-based applied learning that contributes to the academic knowledge, higher-order reasoning and problem-solving skills, work attitudes, general employability skills, technical skills, and occupation-specific skills.  The content includes but is not limited to practical experiences in the implementation, management, and maintenance of advanced telecommunication environments associated with the creation, packaging, and delivery of digital media.

    Digital Media Fundamentals Honors
    This course introduces students to the essential concepts, components, terminology, and knowledge about digital media, software applications, and delivery systems. Within this course we cover design concepts and prepare students for the Adobe Certified Associate Industry Certification tests in both Photoshop CC and Illustrator CC.

    Digital Media Production Systems Honors
    This course introduces students to the digital video and audio authoring environments, equipment, and software applications.  Content includes management aspects of creating, saving, and distributing digital assets.

    Digital Media Delivery Systems Honors
    This course introduces students to the digital video and audio delivery media and associated protocols.  Content includes technical aspects of evolving and emerging technologies used in the delivery of digital content.

    Advanced Digital Media Honors
    This course covers advanced technologies and environments typical in robust digital media applications, including live and pre-recorded scenarios.


    Engineering Pathways Honors - Curriculum Frameworks

    The purpose of this program is to provide students with a foundation of knowledge and technically oriented experiences in the study of the applications of engineering and its effect upon our lives and the choosing of an occupation.  The content and activities will also include the study of entrepreneurship, safety, and leadership skills.  This program focuses on transferable skills and stresses understanding and demonstration of the technological tools, machines, instruments, materials, processes and systems in business and industry. 

    Introduction to Engineering Design Honors
    This course exposes students to the design process, research and analysis, teamwork, communication methods, global and human impacts, engineering standards, and technical documentation. Students will employ engineering and scientific concepts in the solution of engineering design problems. In addition, they will learn to use 3D solid modeling design software to design solutions to problems. Students will develop problem-solving skills and apply their knowledge of research and design to create solutions, document the process, and communicate the results.

    Principles of Engineering Honors
    This course helps students understand the field of engineering/engineering technology and prepares them for postsecondary engineering programs by developing a more in-depth mastery of the required knowledge and skills in mathematics, science, and technology. Through problem-based learning strategies, students study key engineering topics, including mechanisms, energy sources, energy applications, machine control, fluid power, statics, material properties, material testing, statistics, and kinematics. Exploring various technology systems and manufacturing processes help students learn how engineers and technicians use math, science and technology in an engineering problem solving process to benefit people. The course also includes concerns about social and political consequences of technological change.

    Computer Integrated Manufacturing Honors
    This course applies principles of robotics and automation. The course builds on computer solid modeling skills developed in Introduction to Engineering Design. Students use CNC equipment to produce actual models of their three-dimensional designs. Fundamental concepts of robotics used in automated manufacturing, and design analysis are included.

    Engineering Design and Development Honors
    The purpose of this course is to serve as a capstone course to provide students with the opportunity to develop a solution to a design problem from start to finish. Students work in teams to design, engineer, create a prototype, perform product testing, and then produce a finished product. This would involve using ALL of the knowledge previously learned, not only in technology education, but across the curriculum. Students will be expected to create and deliver a formal report on the project.

     


    Entrepreneurship NFTE Academy - Curriculum Frameworks

    The purpose of this program is to introduce students to the concept of entrepreneurship, present entrepreneurship as a viable career option, provide students with the skills needed to realistically evaluate their potential as business owners, and to develop the fundamental knowledge and skills necessary to start and operate a business.

    Principles of Entrepreneurship
    This course provides instruction in the basic principles of entrepreneurship:  the role of the entrepreneur, entrepreneurship as a career, ethics in business, and the principles of marketing, financing, and managing a business.

    Business Management and Law Honors
    This course is designed to provide an introduction to business management techniques.  Topics include human relations, decision making, communication techniques, business-related legal concepts, and characteristics of the American enterprise system.

    Business Ownership Honors
    The purpose of this course is to prepare students for careers as entrepreneurs, present entrepreneurship as a career path worthy of consideration, provide students with the skills needed to realistically evaluate their potential as business owners, and develop the fundamental knowledge and skills necessary to start and operate a business.


    Programming for Games/Simulation/Animation - Curriculum Framework

    This program offers a sequence of courses that provides coherent and rigorous content aligned with challenging academic standards and relevant technical knowledge and skills needed to prepare for further education and careers such as a Game/Simulation Designer, Game Programmer, and Game Software Developer in the Information Technology career cluster; provides technical skill proficiency, and includes competency-based applied learning that contributes to the academic knowledge, higher-order reasoning and problem-solving skills, work attitudes, general employability skills, technical skills, and occupation-specific skills, and knowledge of all aspects of the Information Technology career cluster.

    The content includes but is not limited to practical experiences in game/simulation conceptualization, design, storyboarding, development methodologies, essential programming techniques, and implementation issues.  Specialized programming skills involving advanced mathematical calculations and physics are also integrated into the curriculum.

    Programming for Games Simulations Foundations Local Honors
    This course is designed to provide an introduction to game and simulation concepts and careers, the impact game and simulation has on society and industry, and basic game/simulation design concepts such as rule design, play mechanics, and media integration.  This course compares and contrasts games and simulations, key development methodologies and tools, careers, and industry-related information.  This course also covers strategies, processes, and methods for conceptualizing a game or simulation application; storyboarding techniques; and development tools.  Hands-on activities using an entry-level game development tool should be integrated into the curriculum. 

    Programming for Games Simulations Honors
    This course is focused on students acquiring the appropriate programming skills for rendering a game or simulation product, including program control, conditional branching, memory management, score-keeping, timed event strategies and methodologies, and implementation issues.

    Multi User Game Programming Honors
    This course is focused on students acquiring the appropriate programming skills for rendering a game or simulation product, including program control, conditional branching, score-keeping, timed event strategies and methodologies, and implementation issues specific to multi-user game/simulation products.

     


    Hospitality & Tourism - Curriculum Framework

    This program offers a sequence of courses that provides coherent and rigorous content aligned with challenging academic standards and relevant technical knowledge and skills needed to prepare for further education and careers in the Hospitality & Tourism career cluster; provides technical skill proficiency, and includes competency-based applied learning that contributes to the academic knowledge, higher-order reasoning and problem-solving skills, work attitudes, general employability skills, technical skills, and occupation-specific skills, and knowledge of all aspects of the Hospitality & Tourism career cluster.

    The content includes but is not limited to coursework that prepares students for employment in the hospitality & tourism industry as reservation and transportation agents, travel destination specialists, tour operators, transportation attendants, cruise ship consultants, or to provide supplemental training for those persons previously or currently employed in these occupations.  This program includes components on planning, management, finance, technical and production skills, underlying principles of technology, labor issues, community issues, and health, safety, and environmental issues.

    Introduction to Hospitality & Tourism
    The purpose of this course is to introduce students to the skills necessary for success in the hospitality and tourism industry.  Students will also have the opportunity to learn hospitality and tourism terminology and the mathematical, economic, marketing, and sales fundamentals of the industry.

    Technology for Hospitality & Tourism
    This course is designed to provide an introduction to computer technology and to develop entry-level skills for computer-related careers in the hospitality & tourism industry. 

    Hospitality & Tourism Marketing Management
    The purpose of this course is to provide students necessary career specific instruction in hospitality and tourism marketing management.  Students will learn sales and management techniques, marketing principles, and entrepreneurship skills necessary to succeed in the hospitality and tourism industry. This course incorporates marketing and management principles and procedures of the hospitality and tourism industry as well as employment qualifications and opportunities.

    Hospitality & Tourism Entrepreneurship
    The purpose of this course is to provide with the academic and technical preparation to pursue high-demand and high-skill careers in hospitality related industries.  In addition, this course is designed so that performance standards meet employer expectations, enhancing the employability of students.

    Hospitality & Tourism OJT 


    Marketing Management - Curriculum Framework

    This program offers a sequence of courses that provides coherent and rigorous content aligned with challenging academic standards and relevant technical knowledge and skills needed to prepare for further education and careers in the Marketing, Sales and Service career cluster; provides technical skill proficiency, and includes competency-based applied learning that contributes to the academic knowledge, higher-order reasoning and problem-solving skills, work attitudes, general employability skills, technical skills, and occupation-specific skills, and knowledge of all aspects of the Marketing, Sales and Service career cluster.

    Marketing Essentials
    Marketing Essentials blends theory and practice to facilitate immediate implementation and impact.  Students will learn to develop strategic marketing with sales and customer plans.  A review of the marketing environment is used to help develop the segmentation, targeting and market positioning strategy for implementation along with the marketing mix (product, price, place and promotion).  The goal is the identification and delivery of organizational competitive advantage and customer satisfaction – key to long-term revenue growth, profitability and success.

    Marketing Applications
    This course is designed to provide students with an in-depth study of marketing in a free enterprise society and includes advertising, promotion, product development and branding, selling and marketing research. This course also includes the uses of technology and the Internet in marketing, purchasing, retail positioning strategies, and e-Commerce marketing.

    Marketing Management
    This course provides instruction for career-sustaining level of employment in the industry.  The content includes applied skills related to marketing functions, employment skills required for success in marketing, and career planning as related to a marketing industry. 

    Marketing OJT